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深入浅出MFC第2版(PDF格式)-第59章

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                    #0075  { 

                    #0076          DECLARE_DYNAMIC(CWinThread) 

                    #0077  public: 

                    #0078    CWinThread::CWinThread()  { 

                    #0079                                   } 

                    #0080    CWinThread::~CWinThread() { 

                    #0081                                   } 

                    #0082 

                    #0083    virtual BOOL InitInstance() { 

                    #0084                                      return TRUE; 

                    #0085                                     } 

                    #0086    virtual int Run() { 

                    #0087                          return 1; 

                    #0088                         } 

                    #0089  }; 

                    #0090 

                    #0091  class CWnd; 

                    #0092 

                    #0093  class CWinApp : public CWinThread 

                    #0094  { 

                    #0095          DECLARE_DYNAMIC(CWinApp) 



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                                                     第3章    MFC 六大關鍵技術之模擬 



#0096  public: 

#0097    CWinApp* m_pCurrentWinApp; 

#0098    CWnd* m_pMainWnd; 

#0099 

#0100  public: 

#0101    CWinApp::CWinApp()  { 

#0102                             m_pCurrentWinApp = this; 

#0103                            } 

#0104    CWinApp::~CWinApp() { 

#0105                            } 

#0106 

#0107    virtual BOOL InitApplication() { 

#0108                                         return TRUE; 

#0109                                         } 

#0110    virtual BOOL InitInstance()    { 

#0111                                         return TRUE; 

#0112                                        } 

#0113    virtual int Run() { 

#0114                          return CWinThread::Run(); 

#0115                         } 

#0116  }; 

#0117 

#0118  class CDocument : public CCmdTarget 

#0119  { 

#0120          DECLARE_DYNAMIC(CDocument) 

#0121  public: 

#0122    CDocument::CDocument()   { 

#0123                                 } 

#0124    CDocument::~CDocument()  { 

#0125                                 } 

#0126  }; 

#0127 

#0128  class CWnd : public CCmdTarget 

#0129  { 

#0130          DECLARE_DYNAMIC(CWnd) 

#0131  public: 

#0132    CWnd::CWnd()   { 

#0133                     } 

#0134    CWnd::~CWnd()  { 

#0135                     } 

#0136 

#0137    virtual BOOL Create(); 

#0138    BOOL CreateEx(); 

#0139    virtual BOOL PreCreateWindow(); 

#0140  }; 

#0141 



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                    第篇  勿在浮砂築高台 



                    #0142  class CFrameWnd : public CWnd 

                    #0143  { 

                    #0144          DECLARE_DYNAMIC(CFrameWnd) 

                    #0145  public: 

                    #0146    CFrameWnd::CFrameWnd()   { 

                    #0147                                 } 

                    #0148    CFrameWnd::~CFrameWnd()  { 

                    #0149                                 } 

                    #0150    BOOL Create(); 

                    #0151    virtual BOOL PreCreateWindow(); 

                    #0152  }; 

                    #0153 

                    #0154  class CView : public CWnd 

                    #0155  { 

                    #0156          DECLARE_DYNAMIC(CView) 

                    #0157  public: 

                    #0158    CView::CView()   { 

                    #0159                        } 

                    #0160    CView::~CView()  { 

                    #0161                        } 

                    #0162  }; 

                    #0163 

                    #0164 

                    #0165  // global function 

                    #0166  CWinApp* AfxGetApp(); 



                    MFC。CPP 



                    #0001  #include 〃my。h〃  //  

                                                 原该包含mfc。h 就好,但为了CMyWinApp 的定义,所以。。。 

                    #0002 

                    #0003  extern CMyWinApp theApp; 

                    #0004 

                    #0005  static char szCObject'' = 〃CObject〃; 

                    #0006  struct CRuntimeClass CObject::classCObject = 

                    #0007          { szCObject; sizeof(CObject); 0xffff; NULL; NULL }; 

                    #0008  static AFX_CLASSINIT _init_CObject(&CObject::classCObject); 

                    #0009 

                    #0010  CRuntimeClass* CRuntimeClass::pFirstClass = NULL; 

                    #0011 

                    #0012  AFX_CLASSINIT::AFX_CLASSINIT(CRuntimeClass* pNewClass) 

                    #0013  { 

                    #0014          pNewClass…》m_pNextClass = CRuntimeClass::pFirstClass; 

                    #0015          CRuntimeClass::pFirstClass = pNewClass; 

                    #0016  } 

                    #0017 

                    #0018  CRuntimeClass* CObject::GetRuntimeClass() const 



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                                                第3章    MFC 六大關鍵技術之模擬 



#0019  { 

#0020          return &CObject::classCObject; 

#0021  } 

#0022 

#0023  BOOL CWnd::Create() 

#0024  { 

#0025    return TRUE; 

#0026  } 

#0027 

#0028  BOOL CWnd::CreateEx() 

#0029  { 

#0030    PreCreateWindow(); 

#0031    return TRUE; 

#0032  } 

#0033 

#0034  BOOL CWnd::PreCreateWindow() 

#0035  { 

#0036    return TRUE; 

#0037  } 

#0038 

#0039  BOOL CFrameWnd::Create() 

#0040  { 

#0041    CreateEx(); 

#0042    return TRUE; 

#0043  } 

#0044 

#0045  BOOL CFrameWnd::PreCreateWindow() 

#0046  { 

#0047    return TRUE; 

#0048  } 

#0049 

#0050  
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